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Savannah Stage 1
Stages

Savannah Stage 1

At a glance

Biome
Savannah
Boss arrival (seconds)
210
Overtime starts (seconds)
360
Spawn interval by elapsed time
1.7 seconds elapsed 8.639 seconds between spawns
168.3 seconds elapsed 6.024 seconds between spawns
268.7 seconds elapsed 5.995 seconds between spawns
Enemy strength by elapsed time
Stage start 1x enemy strength
189.8 seconds elapsed 1.284x enemy strength
190 seconds elapsed 1x enemy strength
239.6 seconds elapsed 1.003x enemy strength
269.2 seconds elapsed 1.871x enemy strength
Timed waves

Times are measured from the start of this stage. Spawn limits can delay a wave.

Canoneer 20 units; at 10s
Ballista Tower 2 units; at 60s
Trader 1 unit; at 140s
Ballista Tower 1 unit; at 160s
Mono Wheel Canoneer 50 units; at 180s
Ballista Tower 2 units; at 320s; duration 10s
Overtime waves

Times are measured from the start of overtime.

Ballista Tower 1 unit; at 3s
Metzelman 1 unit; at 44s
Metzelman 1 unit; at 70s
Other timed waves
Sheep 30 units; at 7s
Sheep 30 units; at 26s
Support Walker(Chest) 1 unit; at 32s
Sheep 30 units; at 144s
Support Walker(Health) 1 unit; at 162s
House 5 units; at 182s
Mill 1 unit; at 184s
Support Walker(Magnet) 1 unit; at 192s
Support Walker(Health) 1 unit; at 202s
Swarm events
Walker Hammer Chest 1 unit; at 119s
Canoneer 90 units; at 121s

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