WANDERBURG WIKI
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Wasteland Stage 4
Stages

Wasteland Stage 4

At a glance

Biome
Wasteland
Boss arrival (seconds)
160
Overtime starts (seconds)
320
Spawn interval by elapsed time
0.1 seconds elapsed 7.769 seconds between spawns
168.8 seconds elapsed 6.012 seconds between spawns
268.8 seconds elapsed 5.984 seconds between spawns
Enemy strength by elapsed time
-0.4 seconds elapsed 1.272x enemy strength
189.7 seconds elapsed 1.906x enemy strength
190 seconds elapsed 1x enemy strength
242.4 seconds elapsed 0.992x enemy strength
269.7 seconds elapsed 2.313x enemy strength
Timed waves

Times are measured from the start of this stage. Spawn limits can delay a wave.

Mono Wheel Canoneer 140 units; at 10s
Walker Giant Cannon 2 units; at 15s
Walker Ram 2 units; at 30s
Ballista Tower 6 units; at 45s
Rocket(Big) 1 3 units; at 120s
Walker Giant Cannon 2 units; at 130s
Self Exploder Horse 2 units; at 150s
Walker Ram 2 units; at 155s
Overtime waves

Times are measured from the start of overtime.

Walker Giant Cannon 1 2 units; at 5s
Metzelman 2 units; at 30s
Metzelman ULTRA2 2 units; at 60s
Metzelman ULTRA3 3 units; at 180s
Other timed waves
Sheep 40 units; at 4s
City 1 unit; at 7s
House 6 units; at 9s
Mill 2 units; at 12s
Support Walker(Chest) 1 unit; at 33s
Mill 2 units; at 44s
House 6 units; at 48s
House 6 units; at 88s
Support Walker(Health) 1 unit; at 133s
House 6 units; at 142s
Mill 2 units; at 144s
City 1 unit; at 162s
Mill 4 units; at 164s
Support Walker(Health) 1 unit; at 184s
Support Walker(Magnet) 1 unit; at 188s
House 5 units; at 202s
Swarm events
Maullwurfbohrer 4 units; at 80s
Walker Giant Cannon 1 2 units; at 82s

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