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Meadows Stage 3
Stages

Meadows Stage 3

At a glance

Biome
Meadows
Boss arrival (seconds)
200
Overtime starts (seconds)
370
Spawn interval by elapsed time
0.5 seconds elapsed 8.516 seconds between spawns
209.6 seconds elapsed 5.997 seconds between spawns
300.9 seconds elapsed 5.997 seconds between spawns
Enemy strength by elapsed time
Stage start 1x enemy strength
211.1 seconds elapsed 1.369x enemy strength
211.1 seconds elapsed 1x enemy strength
266.2 seconds elapsed 1.003x enemy strength
298.7 seconds elapsed 1.716x enemy strength
Timed waves

Times are measured from the start of this stage. Spawn limits can delay a wave.

Drill 3 units; at 20s
Rider 120 units; at 25s
Mortar Tower 4 units; at 30s
Self Exploder 3 units; at 44s
Rocket(Big) 2 units; at 45s
Side Shooter 1 unit; at 60s
Drill 3 units; at 80s
Rider 80 units; at 110s
Mortar Tower 6 units; at 140s
Self Exploder 6 units; at 160s
Rocket(Big) 1 unit; at 170s
Drill 2 units; at 180s
Overtime waves

Times are measured from the start of overtime.

Cannon Tower 5 units; at 1s
Metzelman 2 units; at 40s
Metzelman ULTRA2 2 units; at 71s
Other timed waves
Sheep 40 units; at 7s
City 1 unit; at 14s
Sheep 40 units; at 34s
House 5 units; at 82s
Mill 2 units; at 84s
Sheep 40 units; at 102s
Support(Health) 1 unit; at 134s
Treasure 1 unit; at 142s
House 5 units; at 144s
Support(Health) 1 unit; at 174s
Support(Magnet) 1 unit; at 192s
House 6 units; at 202s
Support(Health) 1 unit; at 252s
Swarm events
Pulverturm 1 unit; at 100s
Rider 120 units; at 102s

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