At a glance
- Choice
- Legendary A
- Common - effect active damage
- 0
- Uncommon - effect active damage
- +10
- Rare - effect active damage
- +20
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| Common - effect active damage | 0 |
|---|---|
| Uncommon - effect active damage | +10 |
| Rare - effect active damage | +20 |
| Epic - effect active damage | +20 |