At a glance
- Tier
- 1-5
- Common - optional active duration
- +1.5
- Uncommon - optional active duration
- +2
- Rare - optional active duration
- +3
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| Common - optional active duration | +1.5 |
|---|---|
| Uncommon - optional active duration | +2 |
| Rare - optional active duration | +3 |
| Epic - optional active duration | +4 |
| Common - core active damage | +0.15 |
| Uncommon - core active damage | +0.2 |
| Rare - core active damage | +0.3 |
| Epic - core active damage | +0.4 |
| Common - optional active speed | 0 |
| Uncommon - optional active speed | +20 |
| Rare - optional active speed | +30 |
| Epic - optional active speed | +50 |