At a glance
- Tier
- 5
- New automatic base damage
- 180
- Common - core automatic damage
- 0
- Uncommon - core automatic damage
- +8
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| New automatic base damage | 180 |
|---|---|
| Common - core automatic damage | 0 |
| Uncommon - core automatic damage | +8 |
| Rare - core automatic damage | +13 |
| Epic - core automatic damage | +20 |
| Common - optional automatic size | 0 |
| Uncommon - optional automatic size | +20 |
| Rare - optional automatic size | +30 |
| Epic - optional automatic size | +50 |
Replacement automatic attack
| Attack damage | 0 |
|---|---|
| Projectile type | Mine |
| Travel duration | 0 seconds |
| Free flight | Yes |
| Mine projectile | Yes |