At a glance
- Tier
- 5
- Common - core automatic ammo
- +2
- Uncommon - core automatic ammo
- +3
- Rare - core automatic ammo
- +4
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| Common - core automatic ammo | +2 |
|---|---|
| Uncommon - core automatic ammo | +3 |
| Rare - core automatic ammo | +4 |
| Epic - core automatic ammo | +5 |
| Common - optional automatic damage | +0.5 |
| Uncommon - optional automatic damage | +1 |
| Rare - optional automatic damage | +2 |
| Epic - optional automatic damage | +3 |
| Common - optional automatic speed | 0 |
| Uncommon - optional automatic speed | +20 |
| Rare - optional automatic speed | +30 |
| Epic - optional automatic speed | +50 |