At a glance
- Tier
- 3
- New automatic base damage
- 45
- Common - optional automatic ammo
- +1
- Uncommon - optional automatic ammo
- +1
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| New automatic base damage | 45 |
|---|---|
| Common - optional automatic ammo | +1 |
| Uncommon - optional automatic ammo | +1 |
| Rare - optional automatic ammo | +2 |
| Epic - optional automatic ammo | +3 |
| Common - optional automatic duration | +0.1 |
| Uncommon - optional automatic duration | +0.15 |
| Rare - optional automatic duration | +0.25 |
| Epic - optional automatic duration | +0.4 |