At a glance
- Tier
- 2
- Common - optional automatic ammo
- 0
- Uncommon - optional automatic ammo
- +1
- Rare - optional automatic ammo
- +2
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| Common - optional automatic ammo | 0 |
|---|---|
| Uncommon - optional automatic ammo | +1 |
| Rare - optional automatic ammo | +2 |
| Epic - optional automatic ammo | +3 |
| Common - optional automatic duration | 0 |
| Uncommon - optional automatic duration | +2 |
| Rare - optional automatic duration | +3 |
| Epic - optional automatic duration | +4 |
| Common - core automatic damage | +1.5 |
| Uncommon - core automatic damage | +2 |
| Rare - core automatic damage | +2.5 |
| Epic - core automatic damage | +3.3 |
| Common - optional automatic size | 0 |
| Uncommon - optional automatic size | +20 |
| Rare - optional automatic size | +30 |
| Epic - optional automatic size | +50 |
| Common - optional automatic speed | 0 |
| Uncommon - optional automatic speed | +20 |
| Rare - optional automatic speed | +30 |
| Epic - optional automatic speed | +50 |