At a glance
- Tier
- 1
- New active base damage
- 150
- Common - core active damage
- 0
- Uncommon - core active damage
- +10
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| New active base damage | 150 |
|---|---|
| Common - core active damage | 0 |
| Uncommon - core active damage | +10 |
| Rare - core active damage | +20 |
| Epic - core active damage | +35 |
| Common - optional active size | 0 |
| Uncommon - optional active size | +20 |
| Rare - optional active size | +30 |
| Epic - optional active size | +50 |
| Common - optional active speed | 0 |
| Uncommon - optional active speed | +20 |
| Rare - optional active speed | +30 |
| Epic - optional active speed | +50 |