At a glance
- Tier
- 2
- New active base damage
- 2.3
- Common - optional active duration
- 0
- Uncommon - optional active duration
- +1
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| New active base damage | 2.3 |
|---|---|
| Common - optional active duration | 0 |
| Uncommon - optional active duration | +1 |
| Rare - optional active duration | +2 |
| Epic - optional active duration | +3 |
| Common - core active damage | 0 |
| Uncommon - core active damage | +0.1 |
| Rare - core active damage | +0.2 |
| Epic - core active damage | +0.3 |
| Common - optional active speed | 0 |
| Uncommon - optional active speed | +20 |
| Rare - optional active speed | +30 |
| Epic - optional active speed | +50 |