UPGRADE WORKSHOP Explore the Catapult upgrade tree →
Compare active, automatic and special effects by tier and
rarity.
At a glance
- Slot
- back
- Active base damage
- 10
- Automatic base damage
- 5
- Base active cooldown
- 45 seconds
- Base automatic cooldown
- 2.8 seconds
- Unlock price
- 3000 silver
- Unlock task
- Consume 300 cows overall to unlock Catapult
Base ability values
| Active charges | 1 |
| Active ammo | 1 |
| Automatic ammo | 2 |
| Active duration | 17 seconds |
| Automatic duration | 2.8 seconds |
Module-specific values
| Percentage Max HP Damage Per Tick | 0.5 |
| Slow Duration | 5 |
| Passive Duration Added | 2.5 |
| Direct Damage Added | 25 |
| Passive Duration Added | 2.5 |
| Direct Damage Added | 25 |
Automatic attack
| Damage Zone: Tick damage | 5 |
| Damage Zone: Tick interval | 0.5 |
| Damage Zone: Duration | 5 |
| Damage Zone: Health damage per tick (%) | 1 |
| Fmod Unity.Studio Event Emitter: Allow Fadeout | 1 |
| Fmod Unity.Studio Event Emitter: Event Play Trigger | 11 |
| Fmod Unity.Studio Event Emitter: Event Stop Trigger | 12 |
| Fmod Unity.Studio Event Emitter: Override Max Distance | 200 |
| Fmod Unity.Studio Event Emitter: Override Min Distance | 10 |
Active ability
| Damage Zone: Tick damage | 5 |
| Damage Zone: Tick interval | 0.5 |
| Damage Zone: Duration | 5 |
| Damage Zone: Health damage per tick (%) | 1 |
| Fmod Unity.Studio Event Emitter: Allow Fadeout | 1 |
| Fmod Unity.Studio Event Emitter: Event Play Trigger | 11 |
| Fmod Unity.Studio Event Emitter: Event Stop Trigger | 12 |
| Fmod Unity.Studio Event Emitter: Override Max Distance | 200 |
| Fmod Unity.Studio Event Emitter: Override Min Distance | 10 |