WANDERBURG WIKI

Modules

21 RECORDS

Find equipment, compare effects and follow the links between upgrades, unlocks and encounters.

21 records

Modules

Catapult

leaves a deadly trail behind the vehicle Ability: Create big pestilence zone behind you Autoattack: create small pestilence zones

Slot
back
Active base damage
10
Modules

Companion

Spawns a mighty hammer companion that fights for you! Abilty: Companion goes on a rampage Autoattack: Companion walks around you and attacks enemies

Slot
back
Active base damage
2
Modules

Dash

Boost really fast forwards and shoots flames behind you when boosting! Ability: Dash forwards Autoattack: Shoot flames from behind when boosting

Slot
back
Automatic base damage
20
Modules

Mine Layer

Drop Mines behind your Vehicle Ability: Lay mine field Autoattack: Drops single mines

Slot
back
Active base damage
50
Modules

Turret Layer

Place friendly ballista turrets that shoot nearby enemies. Ability: Drop a group of turrets and buff them. Autoattack: Drop a single turret. The module was nerfed in 0.9.6, and its maximum attack-speed boost was reduced in 0.9.10.

Slot
back
Unlock price
800 silver
Modules

Force Mage

Push enemies away with force magic. Ability: Create a force field that pushes nearby enemies away and cancels incoming projectiles. Autoattack: Shoot magic tornadoes from the front.

Slot
front
Active base damage
20
Modules

Front Barracks

Spawns biker knights that fight for you. Ability: Send a cavalry charge; its damage was increased in 0.9.7 and the ability was buffed again in 0.9.9. Autoattack: Spawn regular biker knights. Damage upgrades no longer suffer diminishing damage, and allied melee units move faster toward targets.

Slot
front
Automatic base damage
5
Modules

FrontCannon

A powerful high range cannon. Ability: Shoot a powerful cannonball Autoattack: Shoot small cannonballs at enemies nearby

Slot
front
Active base damage
150
Modules

Ram

Rams enemies and knocks them back. Ability: Speed up and do extra ramming damage Autoattack: Deal damage based on speed by driving into enemies

Slot
front
Active base damage
1.6
Modules

Teleporter

Teleport to a location in front the vehicle Ability: Teleport and do area damage at new location Autoattack: Shoot magic projectiles from the front

Slot
front
Active base damage
100
Modules

Arms

A set of arms: one strikes enemies, one blocks projectiles. Ability: Enter a bashing frenzy. Autoattack: Hit the ground every 2.5 seconds at base, reduced from 3 seconds in 0.9.13. Rarity-based damage for both attacks was increased in 0.9.10.

Slot
side
Active base damage
40
Modules

Cannon

Shoot cannonballs from your side Ability: Shoot a broadside Autoattack: Shoot enemies nearby

Slot
side
Active base damage
30
Modules

Side Ballista

Fire massive arrows from your sides that pass through enemies. Ability: Fire massive ballista arrows. Autoattack: Shoot arrow volleys. The active ability was strengthened and the automatic attack weakened in 0.9.9.

Slot
side
Unlock price
1200 silver
Modules

Side Barracks

Spawns troops that fight for you. Ability: Spawn extra troops and buff them Autoattack: Spawn troops

Slot
side
Automatic base damage
3
Modules

Side Flamethrower

Shoots flames to the side to burn enemies. Ability: Activate side Flamers Autoattack: Shoot fire projectiles regularly

Slot
side
Active base damage
30
Modules

Archer Tower

Archers that shoot at enemies nearby Ability: Arrow rain Autoattack: Shoot arrows at nearby enemies

Slot
top
Active base damage
10
Modules

Cannon Tower

Shoots at the strongest nearby enemy Ability: Fire a barrage Autoattack: Shoot at strongest nearby enemy

Slot
top
Active base damage
75
Modules

Fire Mage

A Mage that shoots fire. Ability: Shoot a ring of fire Autoattack: Shoot fire projectiles

Slot
top
Active base damage
125
Modules

Laser Mage

Shoot lasers

Slot
top
Active base damage
200
Modules

Lightning Mage

Strike nearby enemies with stunning lightning. Ability: Create a large lightning area; Roaming Storm became more reliable in 0.9.14. Autoattack: Strike up to 7 targets at base, increased from 5 in 0.9.14. Upgrades now add more targets per attack. Allied units are immune to fire, stun and knockback.

Slot
top
Active base damage
150
Modules

Top Mortar

Fire cannonballs from your top. Ability: Shoot a volley to an area behind you; the active projectile count was reduced in 0.9.6. Autoattack: Bombard nearby enemies.

Slot
top
Active base damage
70

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