WANDERBURG WIKI
Arms
Modules

Arms

A set of arms: one strikes enemies, one blocks projectiles. Ability: Enter a bashing frenzy. Autoattack: Hit the ground every 2.5 seconds at base, reduced from 3 seconds in 0.9.13. Rarity-based damage for both attacks was increased in 0.9.10.

When to use it

Arms uses the side slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.

Unlock objective: Reach upgrade lvl 10 for Ram to unlock Side Arms.

Budget 1200 silver for the purchase between runs.

Build and upgrade choices

Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.

Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.

Version changes

  • 0.9.10 — Arms rarity-based damage bonuses increased for automatic and active upgrades.
  • 0.9.13 — Arms base automatic attack interval decreased from 3.0 to 2.5 seconds in 0.9.13. This does not change the active ability cooldown.
UPGRADE WORKSHOP

Explore the Arms upgrade tree →

Compare active, automatic and special effects by tier and rarity.

At a glance

Slot
side
Active base damage
40
Automatic base damage
40
Base active cooldown
30 seconds
Unlock price
1200 silver
Unlock task
Reach upgrade lvl 10 for Ram to unlock Side Arms
Base automatic cooldown
2.5 seconds
Base ability values
Active charges 1
Active ammo 5
Automatic ammo 1
Automatic duration 1 seconds
Module-specific values
Active firing interval 0.5
Trail fade delay 0.2
Execute Threshold 0.1
Bonus Projectiles 4
Auto Attack Bonus Damage 50
Automatic attack
Attack damage 40
Projectile type Melee
Travel duration 0.5 seconds
Start delay 0.01 seconds
Free flight Yes
Melee Yes

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