When to use it
Force Mage uses the front slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.
Budget 1600 silver for the purchase between runs.
Build and upgrade choices
Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.
Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.
Version changes
- 0.9.9 — Force Mage active protection now cancels incoming projectiles.
Explore the Force Mage upgrade tree →
Compare active, automatic and special effects by tier and rarity.
At a glance
- Slot
- front
- Active base damage
- 20
- Automatic base damage
- 80
- Base active cooldown
- 30 seconds
- Base automatic cooldown
- 4 seconds
- Unlock price
- 1600 silver
- Active projectile protection
- Cancels incoming projectiles
Base ability values
| Active charges | 1 |
|---|---|
| Active ammo | 75 |
| Automatic ammo | 1 |
| Active duration | 2 seconds |
| Automatic duration | 2 seconds |
Module-specific values
| Active Duration Added | 10 |
|---|---|
| Slow Duration | 10 |
| Slow Duration | 5 |
Automatic attack
| Storm: Charge Duration | 3 |
|---|---|
| Storm: Duration | 3 |
| Storm: Knock Back Duration | 1 |
| Storm: Knock Back Strength | 10 |
| Storm: Slow Duration | 5 |
| Storm: Speed | 50 |
Active ability
| Force Zone: Damage | 100 |
|---|---|
| Force Zone: Knock Back Duration | 2 |
| Force Zone: Knock Back Speed | 35 |