Wanderburg patch notes
EARLY ACCESSStart with Wanderburg 0.9.14, then open the affected equipment to plan your next run. Start with two artifact rerolls, heal 25 HP with Repair Wrench and hit 7 base targets with Electric Mage. Allied-unit immunity and achievement fixes also arrive.
Hotfix 0.9.14
Start with two artifact rerolls, heal 25 HP with Repair Wrench and hit 7 base targets with Electric Mage. Allied-unit immunity and achievement fixes also arrive.
Changes and affected equipment →Hotfix 0.9.13
Arms now attacks every 2.5 seconds at base, bosses drop at least 50 Silver, and damage numbers, leaderboard options and overtime changes arrive.
Changes and affected equipment →Hotfix 0.9.10
Captain penalties were reduced, turret speed was capped lower, and equipment unlock counts began granting rerolls.
Changes and affected equipment →Hotfix 0.9.9
Force Mage projectile protection, Wizard Crew slow and module balancing arrived alongside collectible boss tombstones.
Changes and affected equipment →Hotfix 0.9.8
A controller driving alternative, delayed nitro regeneration and stronger overtime mortars changed how runs handle.
Changes and affected equipment →Hotfix 0.9.7
Front Barracks and Lightning Mage received buffs, with additional performance and boss-spawn fixes.
Changes and affected equipment →Hotfix 0.9.6
The first launch-day hotfix changed early health pickups, enemy groups, the Dark Tower and several modules.
Changes and affected equipment →Progression changes outside the numbered hotfixes
The September 10 achievement rebalance lowered later distance, boss and consumption goals. Compare old and current achievement thresholds; the vehicle-destruction tiers did not change.
Compare all 14 captains · How to get more rerolls · Collect boss tombstones for Silver
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