When to use it
Ram & Nitro: Collision damage depends on speed. Its active adds speed and extra ramming damage.
Ram uses the front slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.
Budget 1000 silver for the purchase between runs.
Build and upgrade choices
Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.
Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.
Explore the Ram upgrade tree →
Compare active, automatic and special effects by tier and rarity.
At a glance
- Slot
- front
- Active base damage
- 1.6
- Automatic base damage
- 1
- Base active cooldown
- 15 seconds
- Base automatic cooldown
- 0.1 seconds
- Unlock price
- 1000 silver
Base ability values
| Active charges | 1 |
|---|---|
| Active ammo | 2 |
| Automatic ammo | 4 |
| Active duration | 4 seconds |
| Automatic duration | 2 seconds |
Module-specific values
| Dash speed | 30 |
|---|---|
| Dash time | 0.25 |
| Duration | 2 |
| Damage multiplier | 0.75 |
| Knockback speed | 2 |
| Knock Back Speed Cap | 100 |
| Dash Speed | 50 |
| Dash Time | 1 |
| Knock Back Mult | 1.5 |
| Knock Back Time Add | 0.5 |
| Chain Duration | 2 |
| Max Additional Targets | 6 |
| Minimum Impact Speed | 5 |
| Secondary Damage Multiplier | 0.5 |
| Velocity Transfer Multiplier | 0.8 |
| Active Duration Added | 6 |
| Dash Speed | 20 |
| Active Bonus Speed | 1 |
Quest Checker
| Progress | 1 |
|---|
Auto Attack Indicator Override
| Always Show Full | 1 |
|---|