WANDERBURG WIKI
Side Flamethrower
Modules

Side Flamethrower

Shoots flames to the side to burn enemies. Ability: Activate side Flamers Autoattack: Shoot fire projectiles regularly

When to use it

Fire & Craters: Adds side-facing flames and automatic fire projectiles. Keep the enemy beside the castle when using the active.

Side Flamethrower uses the side slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.

Unlock objective: Reach upgrade lvl 10 for Fire Mage to unlock Flamethrower.

Budget 5000 silver for the purchase between runs.

Build and upgrade choices

Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.

Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.

UPGRADE WORKSHOP

Explore the Side Flamethrower upgrade tree →

Compare active, automatic and special effects by tier and rarity.

At a glance

Slot
side
Active base damage
30
Automatic base damage
50
Base active cooldown
35 seconds
Base automatic cooldown
4.5 seconds
Unlock price
5000 silver
Unlock task
Reach upgrade lvl 10 for Fire Mage to unlock Flamethrower
Base ability values
Active charges 1
Active ammo 4
Automatic ammo 1
Active duration 7 seconds
Automatic duration 4 seconds
Module-specific values
Auto Attack Added Size Per Vehicle Tier 20
Flame Field Interval 0.85
Burst Count 3
Burst Interval 2
Cone Angle 40
Passive Volley Interval 0.5
Added Passive Projectiles 1
Added Burn Duration 4
Added Direct Damage 5
Added Burn Duration 4
Flame zone

Used 8 times.

Direct damage 2
Tick damage 0.5
Duration 9999
Burn duration 5
Permanent Yes
Automatic attack
Attack damage 0
Projectile type Fire
Travel duration 0 seconds
Free flight Yes
Passes through enemies Yes
Sets targets on fire Yes
Fire duration 5
Alternative active effect

Used 8 times.

Direct damage 2
Tick damage 0.5
Duration 9999
Burn duration 5
Permanent Yes
Active ability
Projectile: Attack damage 100
Projectile: Projectile type Cannon
Projectile: Travel duration 0.5 seconds
Projectile: Free flight Yes
Projectile: Passes through enemies Yes
Projectile: Sets targets on fire Yes
Projectile: Fire duration 10
Flame Zone: Direct damage 2
Flame Zone: Tick damage 0.5
Flame Zone: Duration 10
Flame Zone: Burn duration 5
Flame Zone: Permanent Yes

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