When to use it
Fire & Craters: Adds side-facing flames and automatic fire projectiles. Keep the enemy beside the castle when using the active.
Side Flamethrower uses the side slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.
Unlock objective: Reach upgrade lvl 10 for Fire Mage to unlock Flamethrower.
Budget 5000 silver for the purchase between runs.
Build and upgrade choices
Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.
Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.
Explore the Side Flamethrower upgrade tree →
Compare active, automatic and special effects by tier and rarity.
At a glance
- Slot
- side
- Active base damage
- 30
- Automatic base damage
- 50
- Base active cooldown
- 35 seconds
- Base automatic cooldown
- 4.5 seconds
- Unlock price
- 5000 silver
- Unlock task
- Reach upgrade lvl 10 for Fire Mage to unlock Flamethrower
Base ability values
| Active charges | 1 |
|---|---|
| Active ammo | 4 |
| Automatic ammo | 1 |
| Active duration | 7 seconds |
| Automatic duration | 4 seconds |
Module-specific values
| Auto Attack Added Size Per Vehicle Tier | 20 |
|---|---|
| Flame Field Interval | 0.85 |
| Burst Count | 3 |
| Burst Interval | 2 |
| Cone Angle | 40 |
| Passive Volley Interval | 0.5 |
| Added Passive Projectiles | 1 |
| Added Burn Duration | 4 |
| Added Direct Damage | 5 |
| Added Burn Duration | 4 |
Flame zone
Used 8 times.
| Direct damage | 2 |
|---|---|
| Tick damage | 0.5 |
| Duration | 9999 |
| Burn duration | 5 |
| Permanent | Yes |
Automatic attack
| Attack damage | 0 |
|---|---|
| Projectile type | Fire |
| Travel duration | 0 seconds |
| Free flight | Yes |
| Passes through enemies | Yes |
| Sets targets on fire | Yes |
| Fire duration | 5 |
Alternative active effect
Used 8 times.
| Direct damage | 2 |
|---|---|
| Tick damage | 0.5 |
| Duration | 9999 |
| Burn duration | 5 |
| Permanent | Yes |
Active ability
| Projectile: Attack damage | 100 |
|---|---|
| Projectile: Projectile type | Cannon |
| Projectile: Travel duration | 0.5 seconds |
| Projectile: Free flight | Yes |
| Projectile: Passes through enemies | Yes |
| Projectile: Sets targets on fire | Yes |
| Projectile: Fire duration | 10 |
| Flame Zone: Direct damage | 2 |
| Flame Zone: Tick damage | 0.5 |
| Flame Zone: Duration | 10 |
| Flame Zone: Burn duration | 5 |
| Flame Zone: Permanent | Yes |