Upgrade workshop
BUILD YOUR LOADOUTChoose your module. Explore its upgrade branches, then compare tiers and rarity effects side by side.

Side Flamethrower
21 upgrade records · 5 branches
Branches group available upgrades. Tier ranges are shown as listed; connecting lines indicate grouping, not unlock requirements.
Active ability
Strengthen your activated skill
Compare effects
Scroll across to compare choices. — means no value is listed. Cooldown ratings are formula inputs, not seconds.
| Effect / rarity | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Base New active base damage | 35 | 50 | 65 | 80 | 95 |
| Common optional active ammo | 0 | 0 | 0 | 0 | 0 |
| Uncommon optional active ammo | +1 | +1 | +1 | +1 | +1 |
| Rare optional active ammo | +2 | +2 | +2 | +2 | +2 |
| Epic optional active ammo | +3 | +3 | +3 | +3 | +3 |
| Common optional active duration | +1 | +1 | +1 | +1 | +1 |
| Uncommon optional active duration | +2 | +2 | +2 | +2 | +2 |
| Rare optional active duration | +3 | +3 | +3 | +3 | +3 |
| Epic optional active duration | +4 | +4 | +4 | +4 | +4 |
| Common core active damage | 0 | 0 | 0 | 0 | 0 |
| Uncommon core active damage | +3 | +3 | +3 | +3 | +3 |
| Rare core active damage | +6 | +6 | +6 | +6 | +6 |
| Epic core active damage | +9 | +9 | +9 | +9 | +9 |
| Common optional active size | 0 | 0 | 0 | 0 | 0 |
| Uncommon optional active size | +20 | +20 | +20 | +20 | +20 |
| Rare optional active size | +30 | +30 | +30 | +30 | +30 |
| Epic optional active size | +50 | +50 | +50 | +50 | +50 |
Automatic attack
Improve attacks between abilities
Compare effects
Scroll across to compare choices. — means no value is listed. Cooldown ratings are formula inputs, not seconds.
| Effect / rarity | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Base New automatic base damage | 75 | 100 | 125 | 150 | 175 |
| Common optional automatic duration | +1 | +1 | +1 | +1 | +1 |
| Uncommon optional automatic duration | +2 | +2 | +2 | +2 | +2 |
| Rare optional automatic duration | +3 | +3 | +3 | +3 | +3 |
| Epic optional automatic duration | +4 | +4 | +4 | +4 | +4 |
| Common core automatic damage | 0 | 0 | 0 | 0 | 0 |
| Uncommon core automatic damage | +5 | +5 | +5 | +5 | +5 |
| Rare core automatic damage | +10 | +10 | +10 | +10 | +10 |
| Epic core automatic damage | +20 | +20 | +20 | +20 | +20 |
| Common optional automatic speed | 0 | 0 | 0 | 0 | 0 |
| Uncommon optional automatic speed | +20 | +20 | +20 | +20 | +20 |
| Rare optional automatic speed | +30 | +30 | +30 | +30 | +30 |
| Epic optional automatic speed | +50 | +50 | +50 | +50 | +50 |
Cooldown
Bring abilities back sooner
Compare effects
Scroll across to compare choices. — means no value is listed. Cooldown ratings are formula inputs, not seconds.
| Effect / rarity | Tier 1-5 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Common effect active cooldown rating | +0.15 | +0.15 | +0.15 | +0.15 | +0.15 |
| Uncommon effect active cooldown rating | +0.2 | +0.2 | +0.2 | +0.2 | +0.2 |
| Rare effect active cooldown rating | +0.3 | +0.3 | +0.3 | +0.3 | +0.3 |
| Epic effect active cooldown rating | +0.4 | +0.4 | +0.4 | +0.4 | +0.4 |
| Common effect automatic cooldown rating | +0.15 | +0.15 | +0.15 | +0.15 | +0.15 |
| Uncommon effect automatic cooldown rating | +0.2 | +0.2 | +0.2 | +0.2 | +0.2 |
| Rare effect automatic cooldown rating | +0.3 | +0.3 | +0.3 | +0.3 | +0.3 |
| Epic effect automatic cooldown rating | +0.4 | +0.4 | +0.4 | +0.4 | +0.4 |
Special effects
Add a new effect to your build
adds one more projectile to auto attack
Details ↗ TIER 1 Burn Duration Autoincreases auto attack burn duration
Details ↗ TIER 1 Auto Direct Damageincreases the direct damage of the auto attack
Details ↗ TIER 1 Auto Burn Durationincreases auto attack burn duration
Details ↗Legendary choices
Explore alternative effects
active ability lays big field of fire
Details ↗ Legendary B Fire Barrageactive ability shoots out 3 fire projectiles to each side 3 times
Details ↗Compare effects
Scroll across to compare choices. — means no value is listed. Cooldown ratings are formula inputs, not seconds.
| Effect / rarity | Fire Field | Fire Barrage |
|---|---|---|
| Base Allow Fadeout | 1 | 1 |
| Base Event Play Trigger | 11 | 11 |
| Base Event Stop Trigger | 12 | 12 |
| Base Override Max Distance | 200 | 200 |
| Base Override Min Distance | 10 | 10 |
| Base Direct damage | 2 | 2 |
| Base Tick damage | 0.5 | 0.5 |
| Base Duration | 2 | 10 |
| Base Burn duration | 5 | 5 |
| Base Permanent | Yes | Yes |
| Base Attack damage | — | 100 |
| Base Projectile type | — | Cannon |
| Base Travel duration | — | 0.5 seconds |
| Base Free flight | — | Yes |
| Base Passes through enemies | — | Yes |
| Base Sets targets on fire | — | Yes |
| Base Fire duration | — | 10 |