Upgrade workshop
BUILD YOUR LOADOUTChoose your module. Explore its upgrade branches, then compare tiers and rarity effects side by side.

CREW UPGRADE TREE
Module details ↗ Canoneer Crew
7 upgrade records · 2 branches
Branches group available upgrades. Tier ranges are shown as listed; connecting lines indicate grouping, not unlock requirements.
CANONEER CREW / 02
5 CHOICES Automatic attack
Improve attacks between abilities
TIER 1-5 Passive Upgrade progression Details ↗ TIER 2 Passive Upgrade 2 Details ↗ TIER 3 Passive Upgrade 3 - Tier 3 Details ↗ TIER 4 Passive Upgrade 3 - Tier 4 Details ↗ TIER 5 Passive Upgrade 3 - Tier 5 Details ↗
Compare effects
Scroll across to compare choices. — means no value is listed. Cooldown ratings are formula inputs, not seconds.
| Effect / rarity | Tier 1-5 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Common optional automatic ammo | +1 | +1 | +1 | +1 | +1 |
| Uncommon optional automatic ammo | +1 | +1 | +1 | +1 | +1 |
| Rare optional automatic ammo | +1 | +1 | +1 | +1 | +1 |
| Epic optional automatic ammo | +2 | +2 | +2 | +2 | +2 |
| Common core automatic damage | +8 | +8 | +8 | +8 | +8 |
| Uncommon core automatic damage | +12 | +12 | +12 | +12 | +12 |
| Rare core automatic damage | +16 | +16 | +16 | +16 | +16 |
| Epic core automatic damage | +22 | +22 | +22 | +22 | +22 |
| Common optional automatic size | 0 | 0 | 0 | 0 | 0 |
| Uncommon optional automatic size | +20 | +20 | +20 | +20 | +20 |
| Rare optional automatic size | +30 | +30 | +30 | +30 | +30 |
| Epic optional automatic size | +50 | +50 | +50 | +50 | +50 |
| Common optional automatic speed | 0 | 0 | 0 | 0 | 0 |
| Uncommon optional automatic speed | +20 | +20 | +20 | +20 | +20 |
| Rare optional automatic speed | +30 | +30 | +30 | +30 | +30 |
| Epic optional automatic speed | +50 | +50 | +50 | +50 | +50 |
CANONEER CREW / 05
2 CHOICES Legendary choices
Explore alternative effects
Legendary A Legendary - Tier 0
Replaces the automatic attack. Compare the replacement attack values below.
Details ↗ Legendary B Legendary - Tier 0 - Variant 2Replaces the automatic attack. Compare the replacement attack values below.
Details ↗Compare effects
Scroll across to compare choices. — means no value is listed. Cooldown ratings are formula inputs, not seconds.
| Effect / rarity | Legendary - Tier 0 | Legendary - Tier 0 - Variant 2 |
|---|---|---|
| Base Attack damage | 30 | 30 |
| Base Projectile type | Cannon | Cannon |
| Base Travel duration | 1 seconds | 1 seconds |
| Base Locks on target | Yes | Yes |