UPGRADE WORKSHOP Explore the Front Barracks upgrade tree →
Compare active, automatic and special effects by tier and
rarity.
At a glance
- Slot
- front
- Active base damage
- 200
- Automatic base damage
- 5
- Base active cooldown
- 45 seconds
- Base automatic cooldown
- 10 seconds
- Unlock price
- 1200 silver
- Unlock task
- Reach upgrade lvl 10 for Side Barracks to unlock Riders
Base ability values
| Active charges | 1 |
| Active ammo | 2 |
| Automatic ammo | 5 |
| Active duration | 10 seconds |
Module-specific values
| Fallback Target Search Radius | 100 |
| Unit Count Per Side | 10 |
| Unit Count Per Side | 10 |
Auto Attack Indicator Override
Automatic attack
| Unit: Maximum HP | 20 |
| Unit: Reward on defeat | 0 RES |
| Unit: Attack cooldown | 1.5 seconds |
| Unit: Lifetime | 30 seconds |
| Fmod Unity.Studio Event Emitter: Allow Fadeout | 1 |
| Fmod Unity.Studio Event Emitter: Event Play Trigger | 11 |
| Fmod Unity.Studio Event Emitter: Event Stop Trigger | 12 |
| Fmod Unity.Studio Event Emitter: Override Attenuation | 1 |
| Fmod Unity.Studio Event Emitter: Override Max Distance | 11.16 |
| Fmod Unity.Studio Event Emitter: Override Min Distance | 1.8 |
Projectile
| Attack damage | 15 |
| Projectile type | Melee |
| Travel duration | 0.1 seconds |
| Locks on target | Yes |
Resource pickup
| Pickup: Adds progress | Yes |
| Pickup: Progress amount | 1 |
| Fmod Unity.Studio Event Emitter: Allow Fadeout | 1 |
| Fmod Unity.Studio Event Emitter: Event Play Trigger | 11 |
| Fmod Unity.Studio Event Emitter: Event Stop Trigger | 12 |
| Fmod Unity.Studio Event Emitter: Override Max Distance | 100 |
| Fmod Unity.Studio Event Emitter: Override Min Distance | 50 |
Active ability
| Projectile: Attack damage | 300 |
| Projectile: Projectile type | Cannon |
| Projectile: Travel duration | 0 seconds |
| Projectile: Free flight | Yes |
| Projectile: Passes through enemies | Yes |
| Projectile: Ground-hugging | Yes |
| Fmod Unity.Studio Event Emitter: Allow Fadeout | 1 |
| Fmod Unity.Studio Event Emitter: Event Play Trigger | 11 |
| Fmod Unity.Studio Event Emitter: Event Stop Trigger | 12 |
| Fmod Unity.Studio Event Emitter: Override Max Distance | 200 |
| Fmod Unity.Studio Event Emitter: Override Min Distance | 30 |