At a glance
- Biome
- Green Plains
- Boss arrival (seconds)
- 210
- Overtime starts (seconds)
- 380
Spawn interval by elapsed time
| 1.3 seconds elapsed | 10.01 seconds between spawns |
|---|---|
| 192 seconds elapsed | 6.052 seconds between spawns |
| 299.5 seconds elapsed | 6.066 seconds between spawns |
Enemy strength by elapsed time
| Stage start | 1x enemy strength |
|---|---|
| 210.4 seconds elapsed | 1.217x enemy strength |
| 211.1 seconds elapsed | 1x enemy strength |
| 266.2 seconds elapsed | 1.003x enemy strength |
| 300.6 seconds elapsed | 1.832x enemy strength |
Timed waves
Times are measured from the start of this stage. Spawn limits can delay a wave.
| Archer | 5 units; at 1s |
|---|---|
| Cannon Tower | 1 unit; at 70s |
| Harvester | 1 unit; at 135s |
| Rider | 50 units; at 180s |
| Archer Tower | 2 units; at 300s |
Overtime waves
Times are measured from the start of overtime.
| Cannon Tower | 3 units; at 1s |
|---|---|
| Metzelman | 1 unit; at 45s |
| Metzelman ULTRA2 | 1 unit; at 79s |
Other timed waves
| Sheep | 30 units; at 7s |
|---|---|
| Sheep | 30 units; at 26s |
| Treasure | 1 unit; at 52s |
| Support(Health) | 1 unit; at 162s |
| House | 5 units; at 182s |
| Mill | 1 unit; at 184s |
| Support(Magnet) | 1 unit; at 192s |
Swarm events
| Ram | 1 unit; at 120s |
|---|---|
| Pikeman | 120 units; at 122s |