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Meadows Stage 4
Stages

Meadows Stage 4

At a glance

Biome
Meadows
Boss arrival (seconds)
160
Overtime starts (seconds)
320
Spawn interval by elapsed time
2 seconds elapsed 8.497 seconds between spawns
167.7 seconds elapsed 5.997 seconds between spawns
240.7 seconds elapsed 5.997 seconds between spawns
Enemy strength by elapsed time
-0.7 seconds elapsed 1.114x enemy strength
168.3 seconds elapsed 1.749x enemy strength
168.9 seconds elapsed 1x enemy strength
215.5 seconds elapsed 0.992x enemy strength
239.8 seconds elapsed 2.313x enemy strength
Timed waves

Times are measured from the start of this stage. Spawn limits can delay a wave.

Rider 200 units; at 15s
Cannon Tower 5 units; at 20s
Pulverturm 1 unit; at 30s
Rocket(Big) 1 2 units; at 45s
Rider 80 units; at 75s
Maullwurfbohrer 1 unit; at 90s
Rocket(Big) 1 2 units; at 110s
Self Exploder 4 units; at 140s
Rocket(Big) 2 units; at 210s
Overtime waves

Times are measured from the start of overtime.

Spike Sphere(Fast) 1 1 unit; at 5s
Metzelman 2 units; at 30s
Metzelman ULTRA2 2 units; at 60s
Metzelman ULTRA3 3 units; at 180s
Other timed waves
Sheep 40 units; at 4s
City 1 unit; at 7s
House 6 units; at 9s
Mill 2 units; at 12s
Mill 2 units; at 44s
House 6 units; at 48s
House 6 units; at 88s
Support(Health) 1 unit; at 133s
House 6 units; at 142s
Mill 2 units; at 144s
City 1 unit; at 162s
Mill 4 units; at 164s
Support(Health) 1 unit; at 184s
Support Walker(Magnet) 1 unit; at 188s
House 5 units; at 202s
Swarm events
Big Double Cannon 2 units; at 70s
Self Exploder 7 units; at 72s

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