At a glance
- Tier
- 1-5
- Common - core active damage
- +2
- Uncommon - core active damage
- +5
- Rare - core active damage
- +10
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| Common - core active damage | +2 |
|---|---|
| Uncommon - core active damage | +5 |
| Rare - core active damage | +10 |
| Epic - core active damage | +15 |
| Common - optional active size | 0 |
| Uncommon - optional active size | +20 |
| Rare - optional active size | +30 |
| Epic - optional active size | +50 |