At a glance
- Tier
- 2
- New automatic base damage
- 100
- Common - optional automatic duration
- +1
- Uncommon - optional automatic duration
- +2
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| New automatic base damage | 100 |
|---|---|
| Common - optional automatic duration | +1 |
| Uncommon - optional automatic duration | +2 |
| Rare - optional automatic duration | +3 |
| Epic - optional automatic duration | +4 |
| Common - core automatic damage | 0 |
| Uncommon - core automatic damage | +5 |
| Rare - core automatic damage | +10 |
| Epic - core automatic damage | +20 |
| Common - optional automatic speed | 0 |
| Uncommon - optional automatic speed | +20 |
| Rare - optional automatic speed | +30 |
| Epic - optional automatic speed | +50 |