UPGRADE WORKSHOP Explore the Side Flamethrower upgrade tree →
Compare active, automatic and special effects by tier and
rarity.
At a glance
- Slot
- side
- Active base damage
- 30
- Automatic base damage
- 50
- Base active cooldown
- 35 seconds
- Base automatic cooldown
- 4.5 seconds
- Unlock price
- 5000 silver
- Unlock task
- Reach upgrade lvl 10 for Fire Mage to unlock Flamethrower
Base ability values
| Active charges | 1 |
| Active ammo | 4 |
| Automatic ammo | 1 |
| Active duration | 7 seconds |
| Automatic duration | 4 seconds |
Module-specific values
| Auto Attack Added Size Per Vehicle Tier | 20 |
| Flame Field Interval | 0.85 |
| Burst Count | 3 |
| Burst Interval | 2 |
| Cone Angle | 40 |
| Passive Volley Interval | 0.5 |
| Added Passive Projectiles | 1 |
| Added Burn Duration | 4 |
| Added Direct Damage | 5 |
| Added Burn Duration | 4 |
FMOD Unity.Studio Event Emitter
| Allow Fadeout | 1 |
| Override Max Distance | 150 |
| Override Min Distance | 25 |
Flame zone
Used 8 times.
| Direct damage | 2 |
| Tick damage | 0.5 |
| Duration | 9999 |
| Burn duration | 5 |
| Permanent | Yes |
Automatic attack
| Attack damage | 0 |
| Projectile type | Fire |
| Travel duration | 0 seconds |
| Free flight | Yes |
| Passes through enemies | Yes |
| Sets targets on fire | Yes |
| Fire duration | 5 |
Alternative active effect
Used 8 times.
| Direct damage | 2 |
| Tick damage | 0.5 |
| Duration | 9999 |
| Burn duration | 5 |
| Permanent | Yes |
Active ability
| Projectile: Attack damage | 100 |
| Projectile: Projectile type | Cannon |
| Projectile: Travel duration | 0.5 seconds |
| Projectile: Free flight | Yes |
| Projectile: Passes through enemies | Yes |
| Projectile: Sets targets on fire | Yes |
| Projectile: Fire duration | 10 |
| Fmod Unity.Studio Event Emitter: Allow Fadeout | 1 |
| Fmod Unity.Studio Event Emitter: Event Play Trigger | 11 |
| Fmod Unity.Studio Event Emitter: Event Stop Trigger | 12 |
| Fmod Unity.Studio Event Emitter: Override Max Distance | 200 |
| Fmod Unity.Studio Event Emitter: Override Min Distance | 10 |
| Flame Zone: Direct damage | 2 |
| Flame Zone: Tick damage | 0.5 |
| Flame Zone: Duration | 10 |
| Flame Zone: Burn duration | 5 |
| Flame Zone: Permanent | Yes |