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Side Flamethrower
Modules

Side Flamethrower

Shoots flames to the side to burn enemies. Ability: Activate side Flamers Autoattack: Shoot fire projectiles regularly

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Compare active, automatic and special effects by tier and rarity.

At a glance

Slot
side
Active base damage
30
Automatic base damage
50
Base active cooldown
35 seconds
Base automatic cooldown
4.5 seconds
Unlock price
5000 silver
Unlock task
Reach upgrade lvl 10 for Fire Mage to unlock Flamethrower
Base ability values
Active charges 1
Active ammo 4
Automatic ammo 1
Active duration 7 seconds
Automatic duration 4 seconds
Module-specific values
Auto Attack Added Size Per Vehicle Tier 20
Flame Field Interval 0.85
Burst Count 3
Burst Interval 2
Cone Angle 40
Passive Volley Interval 0.5
Added Passive Projectiles 1
Added Burn Duration 4
Added Direct Damage 5
Added Burn Duration 4
FMOD Unity.Studio Event Emitter
Allow Fadeout 1
Override Max Distance 150
Override Min Distance 25
Flame zone

Used 8 times.

Direct damage 2
Tick damage 0.5
Duration 9999
Burn duration 5
Permanent Yes
Automatic attack
Attack damage 0
Projectile type Fire
Travel duration 0 seconds
Free flight Yes
Passes through enemies Yes
Sets targets on fire Yes
Fire duration 5
Alternative active effect

Used 8 times.

Direct damage 2
Tick damage 0.5
Duration 9999
Burn duration 5
Permanent Yes
Active ability
Projectile: Attack damage 100
Projectile: Projectile type Cannon
Projectile: Travel duration 0.5 seconds
Projectile: Free flight Yes
Projectile: Passes through enemies Yes
Projectile: Sets targets on fire Yes
Projectile: Fire duration 10
Fmod Unity.Studio Event Emitter: Allow Fadeout 1
Fmod Unity.Studio Event Emitter: Event Play Trigger 11
Fmod Unity.Studio Event Emitter: Event Stop Trigger 12
Fmod Unity.Studio Event Emitter: Override Max Distance 200
Fmod Unity.Studio Event Emitter: Override Min Distance 10
Flame Zone: Direct damage 2
Flame Zone: Tick damage 0.5
Flame Zone: Duration 10
Flame Zone: Burn duration 5
Flame Zone: Permanent Yes

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