When to use it
Turret & Arrow: Adds nearby-target arrows. Crew upgrades remain separate from Archer Tower upgrades.
Archer Crew uses the crew slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.
Budget 1000 silver for the purchase between runs.
Build and upgrade choices
Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.
Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.
Explore the Archer Crew upgrade tree →
Compare active, automatic and special effects by tier and rarity.
At a glance
- Slot
- crew
- Unlock price
- 1000 silver
- Active base damage
- 5
- Automatic base damage
- 5
- Base automatic cooldown
- 2 seconds
Base ability values
| Automatic ammo | 4 |
|---|---|
| Automatic duration | 1.25 seconds |
Quest Checker
| Progress | 1 |
|---|
Automatic attack
| Attack damage | 10 |
|---|---|
| Projectile type | Arrow |
| Travel duration | 1.5 seconds |
| Locks on target | Yes |
Active ability
| Attack damage | 10 |
|---|---|
| Projectile type | Arrow |
| Travel duration | 1.5 seconds |
| Free flight | Yes |
| Passes through friendlies | Yes |