What this upgrade changes
Arms - Passive Upgrade 3 - Tier 3: Automatic attack, tier 3. New automatic base damage: 100.
This choice develops the automatic attack of Arms. Hit the ground every 2.5 seconds at base, reduced from 3 seconds in 0.9.13. Rarity-based damage for both attacks was increased in 0.9.10. Compare this branch when that part of the equipment is contributing to your fights; the other attack has its own upgrade choices.
Compare the next choice
Open Arms to compare its complete upgrade tree. Match the tier and rarity of the choice you have been offered.
Core and optional effects are separate rows. Compare the rarity you are selecting; the Common, Uncommon, Rare and Epic rows are alternatives, not four bonuses to add together.
Version changes
- 0.9.10 — Arms rarity-based damage bonuses increased for automatic and active upgrades.
At a glance
- Tier
- 3
- New automatic base damage
- 100
Effects by rarity
Core and optional effects are listed separately. Cooldown values are ratings used in the cooldown formula.
| New automatic base damage | 100 |
|---|---|
| Common - optional automatic size | 0 |
| Uncommon - optional automatic size | +20 |
| Rare - optional automatic size | +30 |
| Epic - optional automatic size | +50 |