When to choose it
Stunhammer: Melee damage has a 20% chance to stun.
Choose Stunhammer when melee hits are frequent and brief control would help you disengage. Keep an exit ready because each hit only has a chance to stun.
Pairings and trade-offs
A melee damage artifact improves the hit itself. Black Belt needs knockback and a follow-up collision instead. Check the enemy’s stun immunity before relying on this effect in a boss fight.
Compare Stunhammer with alternatives
| Artifact | Effect and condition |
|---|---|
| Stunhammer | Melee damage has a 20% chance to stun. |
| Iron Sword | Increases melee damage by 15%. |
| Black Belt | Knocked-back enemies take 50% of the original damage when they hit another vehicle or terrain. |
Artifact effect
| Stun Chance | 0.2 |
|---|