Also listed as: Ballista Towers.
Where to find Ballista Tower in Wanderburg
Choose the area and stage below. Times use minutes:seconds. Stage time starts at the beginning of that stage; overtime starts a separate clock. Random pools become eligible at the listed time, so entry into a pool does not guarantee an immediate spawn. Spawn limits can delay timed waves.
Golden Dunes
| Stage | When | Encounter |
|---|---|---|
| Golden Dunes Stage 1 | From 5:20Stage time | Random pool 1-1 units · weight common |
| Golden Dunes Stage 1 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Golden Dunes Stage 2 | From 0:15Stage time | Random pool 1-1 units · weight common |
| Golden Dunes Stage 2 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Golden Dunes Stage 3 | From 0:05Stage time | Random pool 1-1 units · weight common |
| Golden Dunes Stage 3 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Golden Dunes Stage 4 | From 0:00Stage time | Random pool 1-1 units · weight common |
| Golden Dunes Stage 4 | From 0:01Overtime | Overtime pool 2-2 units · weight uncommon |
| Golden Dunes Stage 1 | 1:00Stage time | Timed wave 1 units |
| Golden Dunes Stage 1 | 2:40Stage time | Timed wave 1 units |
| Golden Dunes Stage 1 | 5:20Stage time | Timed wave 2 units |
| Golden Dunes Stage 1 | 0:03Overtime | Overtime wave 1 units |
| Golden Dunes Stage 2 | 0:25Stage time | Timed wave 1 units |
| Golden Dunes Stage 2 | 0:01Overtime | Overtime wave 3 units |
| Golden Dunes Stage 3 | 0:15Stage time | Timed wave 3 units |
| Golden Dunes Stage 4 | 0:45Stage time | Timed wave 4 units |
Savannah
| Stage | When | Encounter |
|---|---|---|
| Savannah Stage 1 | From 5:20Stage time | Random pool 1-1 units · weight common |
| Savannah Stage 1 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Savannah Stage 2 | From 0:15Stage time | Random pool 1-1 units · weight common |
| Savannah Stage 2 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Savannah Stage 3 | From 0:05Stage time | Random pool 1-1 units · weight common |
| Savannah Stage 4 | From 0:00Stage time | Random pool 1-1 units · weight common |
| Savannah Stage 1 | 1:00Stage time | Timed wave 2 units |
| Savannah Stage 1 | 2:40Stage time | Timed wave 1 units |
| Savannah Stage 1 | 5:20Stage time | Timed wave 2 units |
| Savannah Stage 1 | 0:03Overtime | Overtime wave 1 units |
| Savannah Stage 2 | 0:25Stage time | Timed wave 3 units |
| Savannah Stage 3 | 0:15Stage time | Timed wave 5 units |
| Savannah Stage 4 | 0:45Stage time | Timed wave 4 units |
Wasteland
| Stage | When | Encounter |
|---|---|---|
| Wasteland Stage 1 | From 5:20Stage time | Random pool 1-1 units · weight common |
| Wasteland Stage 1 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Wasteland Stage 2 | From 0:15Stage time | Random pool 1-1 units · weight common |
| Wasteland Stage 2 | From 0:02Overtime | Overtime pool 1-1 units · weight uncommon |
| Wasteland Stage 3 | From 0:05Stage time | Random pool 1-1 units · weight common |
| Wasteland Stage 3 | From 0:01Overtime | Overtime pool 1-1 units · weight uncommon |
| Wasteland Stage 4 | From 0:00Stage time | Random pool 1-1 units · weight common |
| Wasteland Stage 4 | From 0:01Overtime | Overtime pool 1-1 units · weight uncommon |
| Wasteland Stage 1 | 1:00Stage time | Timed wave 3 units |
| Wasteland Stage 1 | 2:40Stage time | Timed wave 3 units |
| Wasteland Stage 1 | 5:20Stage time | Timed wave 2 units |
| Wasteland Stage 1 | 0:03Overtime | Overtime wave 1 units |
| Wasteland Stage 2 | 0:25Stage time | Timed wave 4 units |
| Wasteland Stage 2 | 0:01Overtime | Overtime wave 3 units |
| Wasteland Stage 3 | 0:15Stage time | Timed wave 5 units |
| Wasteland Stage 4 | 0:45Stage time | Timed wave 6 units |
Ballista Tower quests
Check the active objective before starting the run. Follow its kill, destroy or consume requirement and its progress rule.
Savannah - Destroy 30 Ballista-Towers In One Run To Get 1000 Silver →
Progress: Complete during the current run
Reward: 1000 Silver
Ballista Tower stats and attacks
At a glance
- Reward on defeat
- 12 RES
- Attacks
- 1
- Stage appearances
- 12
Enemy stats
| Maximum HP | 700 |
|---|---|
| Drop chance | 100% |
| Lifetime | 30 seconds |
| Attacks before death | 1 |
Attack 1
| Attack interval | 5 seconds |
|---|---|
| Projectiles per attack | 1 |
| Projectile interval | 0.25 seconds |
| Attack damage | 10 |
| Projectile type | Arrow |
| Travel duration | 1.5 seconds |
| Start delay | 0.375 seconds |
| Free flight | Yes |
| Passes through enemies | Yes |