Wanderburg Wiki / Database / Enemies / Wanderburg The Dark Tower: Boss Locations & Resistances Where to find Resistances & immunities Full stats Where to find The Dark Tower in Wanderburg Choose the area and stage below. Times use minutes:seconds . Stage time starts at the beginning of that stage; overtime starts a separate clock. Random pools become eligible at the listed time, so entry into a pool does not guarantee an immediate spawn. Spawn limits can delay timed waves.
Green Plains Meadows Waving Fields The Dark Tower: resistances and immunities Match your damage and control choices to the area you are playing.
Green Plains Immune to: burning, stun. Plan the encounter without relying on these effects.
Fire resistance 85%
Slow resistance 85%
Stun resistance 100%
Knock-up resistance 70% Meadows Immune to: burning, stun. Plan the encounter without relying on these effects.
Fire resistance 85%
Slow resistance 85%
Stun resistance 100%
Knock-up resistance 70% Waving Fields Immune to: burning, stun. Plan the encounter without relying on these effects.
Fire resistance 85%
Slow resistance 85%
Stun resistance 100%
Knock-up resistance 70% Compare loadouts for your next run → The Dark Tower stats and attacks Version changes 0.9.6 — The Dark Tower on difficulty 1 had its health reduced from 12,000 to 10,000 in 0.9.6. At a glance
Biome variants 3
Minimum Silver drop 50 Silver Green Plains - Enemy stats Maximum HP 10000 Reward on defeat 40 RES Drop chance 100% Lifetime 30 seconds Attacks before death 1 Fire resistance 85% Slow resistance 85% Stun resistance 100% Knock-up resistance 70% Immune to burning Yes Immune to stun Yes
Green Plains - Attack 1 Attack interval 20 seconds Projectiles per attack 1 Projectile interval 0.1 seconds
Green Plains - Attack 2 Attack interval 10 seconds Projectiles per attack 6 Projectile interval 0.1 seconds Attack damage 30 Projectile type Cannon Travel duration 0.5 seconds Free flight Yes Ignores enemies Yes
Green Plains - Attack 3 Attack interval 10 seconds Projectiles per attack 10 Projectile interval 0.25 seconds Attack damage 10 Projectile type Cannon Travel duration 0 seconds Free flight Yes Passes through enemies Yes Passes through friendlies Yes
Meadows - Enemy stats Maximum HP 16000 Reward on defeat 40 RES Drop chance 100% Lifetime 30 seconds Attacks before death 1 Fire resistance 85% Slow resistance 85% Stun resistance 100% Knock-up resistance 70% Immune to burning Yes Immune to stun Yes
Meadows - Attack 1 Attack interval 18 seconds Projectiles per attack 1 Projectile interval 0.1 seconds
Meadows - Attack 2 Attack interval 8 seconds Projectiles per attack 6 Projectile interval 0.1 seconds Attack damage 30 Projectile type Cannon Travel duration 0.5 seconds Free flight Yes Ignores enemies Yes
Meadows - Attack 3 Attack interval 10 seconds Projectiles per attack 10 Projectile interval 0.25 seconds Attack damage 10 Projectile type Cannon Travel duration 0 seconds Free flight Yes Passes through enemies Yes Passes through friendlies Yes
Waving Fields - Enemy stats Maximum HP 22000 Reward on defeat 40 RES Drop chance 100% Lifetime 30 seconds Attacks before death 1 Fire resistance 85% Slow resistance 85% Stun resistance 100% Knock-up resistance 70% Immune to burning Yes Immune to stun Yes
Waving Fields - Attack 1 Attack interval 13 seconds Projectiles per attack 1 Projectile interval 0.1 seconds
Waving Fields - Attack 2 Attack interval 5 seconds Projectiles per attack 8 Projectile interval 0.1 seconds Attack damage 30 Projectile type Cannon Travel duration 0.5 seconds Free flight Yes Ignores enemies Yes
Waving Fields - Attack 3 Attack interval 10 seconds Projectiles per attack 10 Projectile interval 0.25 seconds Attack damage 10 Projectile type Cannon Travel duration 0 seconds Free flight Yes Passes through enemies Yes Passes through friendlies Yes
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