WANDERBURG WIKI
Axtman
Enemy

Wanderburg Axtman

Axtman is an enemy in Wanderburg. Find it in Dusky Pines, Sinister Swamp, Somber Marsh.

Where to find Axtman in Wanderburg

Choose the area and stage below. Times use minutes:seconds. Stage time starts at the beginning of that stage; overtime starts a separate clock. Random pools become eligible at the listed time, so entry into a pool does not guarantee an immediate spawn. Spawn limits can delay timed waves.

Dusky Pines
StageWhenEncounter
Dusky Pines Stage 2 5:50Stage time Timed wave 1 units
Dusky Pines Stage 3 1:40Stage time Swarm event 1 units
Dusky Pines Stage 4 0:30Stage time Timed wave 1 units
Dusky Pines Stage 4 2:20Stage time Timed wave 1 units
Dusky Pines Stage 4 5:00Stage time Timed wave 1 units
Sinister Swamp
StageWhenEncounter
Sinister Swamp Stage 2 6:00Stage time Timed wave 1 units
Sinister Swamp Stage 4 2:20Stage time Timed wave 1 units
Sinister Swamp Stage 4 1:20Stage time Swarm event 2 units
Somber Marsh
StageWhenEncounter
Somber Marsh Stage 2 5:50Stage time Timed wave 1 units
Somber Marsh Stage 3 1:40Stage time Swarm event 1 units
Somber Marsh Stage 4 2:20Stage time Timed wave 1 units
Somber Marsh Stage 4 1:20Stage time Swarm event 1 units

Axtman: resistances and immunities

Match your damage and control choices to the area you are playing.

All listed locations

Fire resistance
60%
Stun resistance
50%
Knock-up resistance
60%
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Axtman stats and attacks

At a glance

Reward on defeat
25 RES
Attacks
1
Stage appearances
8
Enemy stats
Maximum HP 5000
Drop chance 100%
Lifetime 30 seconds
Attacks before death 1
Fire resistance 60%
Stun resistance 50%
Knock-up resistance 60%
Drill
Damage per tick 5
Tick interval 0.5 seconds

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