Also listed as: Monk(Fire).
Where to find Monk (Fire) in Wanderburg
Choose the area and stage below. Times use minutes:seconds. Stage time starts at the beginning of that stage; overtime starts a separate clock. Random pools become eligible at the listed time, so entry into a pool does not guarantee an immediate spawn. Spawn limits can delay timed waves.
Dusky Pines
| Stage | When | Encounter |
|---|---|---|
| Dusky Pines Stage 1 | From 0:10Stage time | Random pool 10-18 units · weight common |
| Dusky Pines Stage 2 | From 0:00Stage time | Random pool 20-30 units · weight common |
| Dusky Pines Stage 3 | From 0:00Stage time | Random pool 20-30 units · weight uncommon |
| Dusky Pines Stage 4 | From 0:00Stage time | Random pool 30-20 units · weight uncommon |
| Dusky Pines Stage 1 | 0:01Stage time | Timed wave 5 units |
Sinister Swamp
| Stage | When | Encounter |
|---|---|---|
| Sinister Swamp Stage 1 | From 0:10Stage time | Random pool 10-18 units · weight common |
| Sinister Swamp Stage 2 | From 0:00Stage time | Random pool 20-30 units · weight common |
| Sinister Swamp Stage 3 | From 0:00Stage time | Random pool 20-30 units · weight uncommon |
| Sinister Swamp Stage 4 | From 0:00Stage time | Random pool 30-20 units · weight uncommon |
| Sinister Swamp Stage 1 | 0:01Stage time | Timed wave 5 units |
| Sinister Swamp Stage 1 | 0:30Stage time | Timed wave 50 units |
Somber Marsh
| Stage | When | Encounter |
|---|---|---|
| Somber Marsh Stage 1 | From 0:10Stage time | Random pool 10-18 units · weight common |
| Somber Marsh Stage 2 | From 0:00Stage time | Random pool 20-30 units · weight common |
| Somber Marsh Stage 3 | From 0:00Stage time | Random pool 20-30 units · weight uncommon |
| Somber Marsh Stage 4 | From 0:00Stage time | Random pool 30-20 units · weight uncommon |
| Somber Marsh Stage 1 | 0:01Stage time | Timed wave 5 units |
| Somber Marsh Stage 1 | 0:30Stage time | Timed wave 50 units |
Monk (Fire) stats and attacks
At a glance
- Reward on defeat
- 1 RES
- Attacks
- 0
- Stage appearances
- 12
Enemy stats
| Maximum HP | 5 |
|---|---|
| Attack cooldown | 5 seconds |
| Drop chance | 30% |
| Lifetime | 30 seconds |
| Attacks before death | 1 |