When to use it
Ice Mine & Mortar: Recovers health over time between encounters. Leave the dangerous route instead of expecting repairs to outpace contact damage.
Ram & Nitro: Provides recovery between passes. Its presence does not make prolonged contact safe.
Barracks Army: Helps between engagements. Your units do not prevent every projectile or collision.
Companion Hammer Army: Repairs help between encounters. Leave room to recover instead of relying on summoned units to absorb every hit.
Carpenters uses the crew slot. Read the automatic attack and active ability separately, then choose upgrades for the attack that actually connects along your route.
Unlock objective: Destroy 100 health boxes overall to unlock Repair Crew.
Budget 800 silver for the purchase between runs.
Build and upgrade choices
Check the upgrade workshop for the named branches, tiers and rarity effects. An active-ability upgrade does not automatically improve the normal automatic attack.
Choose a firing or collision angle that lets you leave after attacking. Develop the core damage source before spreading every upgrade across support equipment.
Explore the Carpenters upgrade tree →
Compare active, automatic and special effects by tier and rarity.
At a glance
- Slot
- crew
- Unlock price
- 800 silver
- Base automatic cooldown
- 8 seconds
- Unlock task
- Destroy 100 health boxes overall to unlock Repair Crew
Base ability values
| Automatic ammo | 1 |
|---|